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ooga_booga/Skins/Niko-LUCIANO/skin.ini
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INI

//PLEASE read readme.txt
[General]
//Your skin's name. Include a version number for newer changes!
Name: Niko-v5
//Your name. Using your forum username is preferred.
Author: some awesome people
//When a slider has a reverse, should the ball sprite flip horizontally? (0 = no, 1 = yes)
SliderBallFlip: 1
//Should the cursor sprite rotate constantly?
CursorRotate: 0
//Should the cursor expand when clicked?
CursorExpand: 1
//Should the cursor have an origin at the centre of the image (if not, the top-left corner is used)
CursorCentre: 1
//The number of frames in the slider ball animation
SliderBallFrames: 15
//Should the hitcircleoverlay sprite be drawn above the hircircle combo number?
HitCircleOverlayAboveNumer: 0
SliderStyle: 2
[Colours]
//Colours are defined as RGB triplets.
//The combo colours. Can be anywhere between 2 and 5 - just leave out the ones you don't want
Combo1: 255,0,0
Combo2: 0,200,0
Combo3: 170,170,255
Combo4: 200,0,200
Combo5: 255,255,0
SliderBorder: 64,64,64
SliderTrackOverride: 16,16,16
//Colour of the approach circle used for spinners.
//SpinnerApproachCircle: 255,255,255
[Fonts]
//The prefix will be used for the png files corresponding to the font. With a prefix of default, you would create pngs for default-0.png default-1.png etc.
HitCirclePrefix: default
//Overlap is number of pixels each character is allowed to overlap the last.
HitCircleOverlap: 5
//Score fonts can be drawn differently to hitcircles. If you only want to use one font, you can set this to the same prefix as your hitcircle font.
ScorePrefix: score
ScoreOverlap: 3