[General] //PLEASE read readme.txt //Your skin's name. Include a version number for newer changes! Name: Orbit HD //Your name. Using your forum username is preferred. Author: Quiesce Version: latest //When a slider has a reverse, should the ball sprite flip horizontally? (0 = no, 1 = yes) SliderBallFlip: 0 //What style should the slider be? SliderStyle: 2 //Should the background of the spinner be on? SpinnerFadePlayfield: 0 //Should the cursor sprite rotate constantly? CursorRotate: 1 //Should the cursor expand when clicked? CursorExpand: 1 //Should the cursor have an origin at the centre of the image (if not, the top-left corner is used) CursorCentre: 1 //Should the cursor trail rotate with the cursor? CursorTrailRotate: 1 //The number of frames in the slider ball animation SliderBallFrames: 1 //Should the hitcircleoverlay sprite be drawn above the hircircle combo number? HitCircleOverlayAboveNumber: 0 //Should the Slider Ball be tinted with the combo color? AllowSliderBallTint: 1 //What should the animation framerate be? AnimationFramerate: 14 [Colours] //Colours are defined as RGB triplets. //The combo colours. Can be anywhere between 2 and 8 - just leave out the ones you don't want Combo1: 255,255,255 Combo2: 255,255,255 //The border colour on slider tracks. SliderBorder: 30,90,120 //Force a slider track to a certain colour. SliderTrackOverride: 0,0,0 //Colour of the approach circle used for spinners. SpinnerApproachCircle: 255,255,255 //Additive colour of the star2 file StarBreakAdditive: 255,255,255 //What color should the menu glow? MenuGlow: 96,96,96 //What should the color of the song select text be? SongSelectActiveText: 255,255,255 [Fonts] //The prefix will be used for the png files corresponding to the font. If the prefix is default, you would create pngs for default-0.png default-1.png etc. HitCirclePrefix: default //Overlap is number of pixels each character is allowed to overlap the last. HitCircleOverlap: 6 //Score fonts can be drawn differently to hitcircles. If you only want to use one font, you can set this to the same prefix as your hitcircle font. ScorePrefix: score ScoreOverlap: 6 Alternate Colors Combo1: 0,230,230 Combo2: 170,240,60 Combo3: 255,20,120 Combo4: 140,30,255 Combo1: 255,130,240 Combo2: 255,100,200 Combo3: 255,100,155 SliderBorder: 96,32,64 SliderTrackOverride: 30,10,25 SliderBorder: 128,64,90 SliderTrackOverride: 60,15,48 Combo1: 120,225,255 Combo2: 115,255,255 Combo3: 150,255,235 72,72,72 48,48,48 [Mania] Keys: 4 //Mania skin config ColumnStart: 340 HitPosition: 408 UpsideDown: 0 JudgementLine: 0 ScorePosition: 80 ComboPosition: 35 LightFramePerSecond: 56 ColumnWidth: 37,37,37,37 //Colours //images //Keys ColumnLineWidth: 0,0,0,0,2 [Mania] Keys: 5 //Mania skin config ColumnStart: 320 HitPosition: 408 UpsideDown: 0 JudgementLine: 0 ScorePosition: 80 ComboPosition: 35 LightFramePerSecond: 56 ColumnWidth: 37,37,37,37,37 //Colours //images //Keys ColumnLineWidth: 0,0,0,0,0,2 [Mania] Keys: 6 //Mania skin config ColumnStart: 300 HitPosition: 408 UpsideDown: 0 JudgementLine: 0 ScorePosition: 80 ComboPosition: 35 LightFramePerSecond: 56 ColumnWidth: 37,37,37,37,37,37 //Colours //images //Keys ColumnLineWidth: 0,0,0,0,0,0,2 [Mania] Keys: 7 //Mania skin config ColumnStart: 285 HitPosition: 408 UpsideDown: 0 JudgementLine: 0 ScorePosition: 80 ComboPosition: 35 LightFramePerSecond: 56 ColumnWidth: 35,35,35,35,35,35,35 //Colours //images //Keys ColumnLineWidth: 0,0,0,0,0,0,0,2 [Mania] Keys: 8 //Mania skin config ColumnStart: 260 HitPosition: 408 UpsideDown: 0 JudgementLine: 1 ScorePosition: 80 ComboPosition: 35 LightFramePerSecond: 56 ColumnWidth: 35,35,35,35,35,35,35,35 //Colours //images //Keys ColumnLineWidth: 0,0,0,0,0,0,0,0,2