[General] Name: loopuleasa's Customisable v1.6 Author: CHECK "CUSTOMISE" FOLDER INSIDE THIS SKIN //When a slider has a reverse, should the ball sprite flip horizontally? (0 = no, 1 = yes) SliderBallFlip: 0 //Should the cursor sprite rotate constantly? CursorRotate: 0 //Should the cursor expand when clicked? CursorExpand: 1 //Should the cursor have an origin at the centre of the image (if not, the top-left corner is used) CursorCentre: 1 //The number of frames in the slider ball animation SliderBallFrames: 1 //Should the hitcircleoverlay sprite be drawn above the hircircle combo number? HitCircleOverlayAboveNumer: 0 SliderStyle: 2 [Colours] //Colours are defined as RGB triplets. //The combo colours. Can be anywhere between 2 and 5 - just leave out the ones you don't want Combo1: 220,220,220 Combo2: 220,220,220 //Combo2: 255,0,51 //Combo1: 0,255,255 //Combo2: 255,0,255 //Combo3: 255,102,204 //Combo4: 255,153,0 //Combo5: 255,0,51 //Combo1: 200,200,255 //Combo2: 225,225,255 //Combo3: 255,255,255 //The border colour on slider tracks. SliderBorder:120,120,120 //Force a slider track to a certain colour. SliderTrackOverride: 20,0,10 //Colour of the approach circle used for spinners. SpinnerApproachCircle: 200,200,255 [Fonts] HitCirclePrefix: default //Adding the width in pixels as the value means both digits are in the same spot on circles HitCircleOverlap: 128 ScorePrefix: score ScoreOverlap: 5