Files
skins/Skins/Orbit v9/skin.ini
2025-08-13 22:57:57 +02:00

200 lines
4.0 KiB
INI

[General]
//PLEASE read readme.txt
//Your skin's name. Include a version number for newer changes!
Name: Orbit v9
//Your name. Using your forum username is preferred.
Author: Quiesce
Version: latest
//When a slider has a reverse, should the ball sprite flip horizontally? (0 = no, 1 = yes)
SliderBallFlip: 0
//What style should the slider be?
SliderStyle: 2
//Should the background of the spinner be on?
SpinnerFadePlayfield: 0
//Should the cursor sprite rotate constantly?
CursorRotate: 1
//Should the cursor expand when clicked?
CursorExpand: 1
//Should the cursor have an origin at the centre of the image (if not, the top-left corner is used)
CursorCentre: 1
//Should the cursor trail rotate with the cursor?
CursorTrailRotate: 1
//The number of frames in the slider ball animation
SliderBallFrames: 1
//Should the hitcircleoverlay sprite be drawn above the hircircle combo number?
HitCircleOverlayAboveNumber: 0
//Should the Slider Ball be tinted with the combo color?
AllowSliderBallTint: 1
//What should the animation framerate be?
AnimationFramerate: 14
[Colours]
//Colours are defined as RGB triplets.
//The combo colours. Can be anywhere between 2 and 8 - just leave out the ones you don't want
Combo1: 255,255,255
Combo2: 255,255,255
//The border colour on slider tracks.
SliderBorder: 115,160,185
//Force a slider track to a certain colour.
SliderTrackOverride: 0,0,0
//Colour of the approach circle used for spinners.
SpinnerApproachCircle: 255,255,255
//Additive colour of the star2 file
StarBreakAdditive: 255,255,255
//What color should the menu glow?
MenuGlow: 96,96,96
//What should the color of the song select text be?
SongSelectActiveText: 255,255,255
[Fonts]
//The prefix will be used for the png files corresponding to the font. If the prefix is default, you would create pngs for default-0.png default-1.png etc.
HitCirclePrefix: default
//Overlap is number of pixels each character is allowed to overlap the last.
HitCircleOverlap: 6
//Score fonts can be drawn differently to hitcircles. If you only want to use one font, you can set this to the same prefix as your hitcircle font.
ScorePrefix: score
ScoreOverlap: 6
Alternate Colors
Combo1: 0,230,230
Combo2: 170,240,60
Combo3: 255,20,120
Combo4: 140,30,255
Combo1: 255,130,240
Combo2: 255,100,200
Combo3: 255,100,155
SliderBorder: 96,32,64
SliderTrackOverride: 30,10,25
SliderBorder: 128,64,90
SliderTrackOverride: 60,15,48
Combo1: 120,225,255
Combo2: 115,255,255
Combo3: 150,255,235
72,72,72
48,48,48
[Mania]
Keys: 4
//Mania skin config
ColumnStart: 340
HitPosition: 408
SpecialStyle: 0
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 0
ScorePosition: 80
ComboPosition: 35
FontCombo: score
LightFramePerSecond: 56
ColumnWidth: 30,30,30,30
//Colours
//images
//Keys
ColumnLineWidth: 0,0,0,0,2
BarlineHeight: 0
[Mania]
Keys: 5
//Mania skin config
ColumnStart: 320
HitPosition: 408
SpecialStyle: 0
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 0
ScorePosition: 80
ComboPosition: 35
FontCombo: score
LightFramePerSecond: 56
ColumnWidth: 30,30,30,30,30
//Colours
//images
//Keys
ColumnLineWidth: 0,0,0,0,0,2
BarlineHeight: 0
[Mania]
Keys: 6
//Mania skin config
ColumnStart: 300
HitPosition: 408
SpecialStyle: 0
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 0
ScorePosition: 80
ComboPosition: 35
FontCombo: score
LightFramePerSecond: 56
ColumnWidth: 30,30,30,30,30,30
//Colours
//images
//Keys
ColumnLineWidth: 0,0,0,0,0,0,2
BarlineHeight: 0
[Mania]
Keys: 7
//Mania skin config
ColumnStart: 285
HitPosition: 408
SpecialStyle: 0
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 0
ScorePosition: 80
ComboPosition: 35
FontCombo: score
LightFramePerSecond: 56
ColumnWidth: 30,30,30,30,30,30,30
//Colours
//images
//Keys
ColumnLineWidth: 0,0,0,0,0,0,0,2
BarlineHeight: 0
[Mania]
Keys: 8
//Mania skin config
ColumnStart: 260
HitPosition: 408
SpecialStyle: 0
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 1
ScorePosition: 80
ComboPosition: 35
FontCombo: score
LightFramePerSecond: 56
ColumnWidth: 30,30,30,30,30,30,30,30
//Colours
//images
//Keys
ColumnLineWidth: 0,0,0,0,0,0,0,0,2
BarlineHeight: 0