generated from osc/skins-template
178 lines
3.7 KiB
INI
178 lines
3.7 KiB
INI
[General]
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//PLEASE read readme.txt
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//Your skin's name. Include a version number for newer changes!
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Name: Orbit HD
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//Your name. Using your forum username is preferred.
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Author: Quiesce
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Version: latest
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//When a slider has a reverse, should the ball sprite flip horizontally? (0 = no, 1 = yes)
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SliderBallFlip: 0
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//What style should the slider be?
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SliderStyle: 2
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//Should the background of the spinner be on?
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SpinnerFadePlayfield: 0
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//Should the cursor sprite rotate constantly?
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CursorRotate: 1
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//Should the cursor expand when clicked?
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CursorExpand: 1
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//Should the cursor have an origin at the centre of the image (if not, the top-left corner is used)
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CursorCentre: 1
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//Should the cursor trail rotate with the cursor?
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CursorTrailRotate: 1
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//The number of frames in the slider ball animation
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SliderBallFrames: 1
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//Should the hitcircleoverlay sprite be drawn above the hircircle combo number?
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HitCircleOverlayAboveNumber: 0
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//Should the Slider Ball be tinted with the combo color?
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AllowSliderBallTint: 1
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//What should the animation framerate be?
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AnimationFramerate: 14
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[Colours]
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//Colours are defined as RGB triplets.
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//The combo colours. Can be anywhere between 2 and 8 - just leave out the ones you don't want
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Combo1: 255,255,255
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Combo2: 255,255,255
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//The border colour on slider tracks.
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SliderBorder: 30,90,120
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//Force a slider track to a certain colour.
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SliderTrackOverride: 0,0,0
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//Colour of the approach circle used for spinners.
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SpinnerApproachCircle: 255,255,255
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//Additive colour of the star2 file
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StarBreakAdditive: 255,255,255
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//What color should the menu glow?
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MenuGlow: 96,96,96
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//What should the color of the song select text be?
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SongSelectActiveText: 255,255,255
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[Fonts]
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//The prefix will be used for the png files corresponding to the font. If the prefix is default, you would create pngs for default-0.png default-1.png etc.
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HitCirclePrefix: default
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//Overlap is number of pixels each character is allowed to overlap the last.
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HitCircleOverlap: 6
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//Score fonts can be drawn differently to hitcircles. If you only want to use one font, you can set this to the same prefix as your hitcircle font.
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ScorePrefix: score
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ScoreOverlap: 6
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Alternate Colors
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Combo1: 0,230,230
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Combo2: 170,240,60
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Combo3: 255,20,120
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Combo4: 140,30,255
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Combo1: 255,130,240
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Combo2: 255,100,200
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Combo3: 255,100,155
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SliderBorder: 96,32,64
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SliderTrackOverride: 30,10,25
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SliderBorder: 128,64,90
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SliderTrackOverride: 60,15,48
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Combo1: 120,225,255
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Combo2: 115,255,255
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Combo3: 150,255,235
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72,72,72
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48,48,48
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[Mania]
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Keys: 4
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//Mania skin config
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ColumnStart: 340
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HitPosition: 408
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UpsideDown: 0
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JudgementLine: 0
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ScorePosition: 80
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ComboPosition: 35
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LightFramePerSecond: 56
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ColumnWidth: 37,37,37,37
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//Colours
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//images
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//Keys
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ColumnLineWidth: 0,0,0,0,2
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[Mania]
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Keys: 5
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//Mania skin config
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ColumnStart: 320
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HitPosition: 408
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UpsideDown: 0
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JudgementLine: 0
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ScorePosition: 80
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ComboPosition: 35
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LightFramePerSecond: 56
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ColumnWidth: 37,37,37,37,37
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//Colours
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//images
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//Keys
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ColumnLineWidth: 0,0,0,0,0,2
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[Mania]
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Keys: 6
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//Mania skin config
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ColumnStart: 300
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HitPosition: 408
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UpsideDown: 0
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JudgementLine: 0
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ScorePosition: 80
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ComboPosition: 35
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LightFramePerSecond: 56
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ColumnWidth: 37,37,37,37,37,37
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//Colours
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//images
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//Keys
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ColumnLineWidth: 0,0,0,0,0,0,2
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[Mania]
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Keys: 7
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//Mania skin config
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ColumnStart: 285
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HitPosition: 408
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UpsideDown: 0
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JudgementLine: 0
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ScorePosition: 80
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ComboPosition: 35
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LightFramePerSecond: 56
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ColumnWidth: 35,35,35,35,35,35,35
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//Colours
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//images
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//Keys
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ColumnLineWidth: 0,0,0,0,0,0,0,2
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[Mania]
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Keys: 8
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//Mania skin config
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ColumnStart: 260
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HitPosition: 408
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UpsideDown: 0
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JudgementLine: 1
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ScorePosition: 80
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ComboPosition: 35
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LightFramePerSecond: 56
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ColumnWidth: 35,35,35,35,35,35,35,35
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//Colours
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//images
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//Keys
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ColumnLineWidth: 0,0,0,0,0,0,0,0,2
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